5 gaming accessories that failed in the mass market 

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REMOVABLE CONTROLLER

Since the first console came to market, there’s been a flurry of bizarre consoles, designs and accessories created with the intention of elevating our gaming experiences. Some have worked however, there are many other gaming accessories that couldn’t be successful enough to be publicly known, so you are much less likely to have heard of these. In other words, there are various gaming-related patents or inventions that never made it into the mass market. 

Here are some of them:

  • Inflatable Vehicle Simulator by Leo Markowitz – 2012 (US20120270663A1)
  • Adaptable Game Controller by Paul Chen – 2005 (US20050255916A1)
  • Exercise and Video Game Chair by Benjamin Karl Broderick – 2009 (US20110086747A1)
  • Attachable Controller for Portable Devices by Brandon Workman – 2011 (US20110260969A1)
  • Screen Divider by Timothy M. Coffey – 1994 (US5435557A)

Crucial.com dove into the archives to identify 5 of the most interesting ideas for game-related inventions they could find and brought them to life in a new series of digital renders. Check out the renderings here: https://www.crucial.com/articles/for-gamers/video-game-patents-brought-to-life-3d


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